![]() On Iki Island, positional haptics get faster and more intense as the player approaches systemic hallucination sites.Haptics on locomotion (player running/horse galloping) to help convey where the player is and what surface(s) they're moving across.Explosions contain positional haptics so you can tell the direction and how far away they happen.Healing provides an alternate haptic which also stops the downed haptic. Hero downed state features haptics to help communicate to the player.All bow sounds (especially pulling the bow back, firing, and getting a headshot) have 1:1 haptics matching audio and visual so visually impaired people can have a better sense of bow behavior when aiming.Haptic cues in combat for blocks, swings, sword binds, and taking damage.Focus mode plays positional heartbeat haptic from nearby enemies.Traveler's garb armor plays haptic that buzzes stronger and more frequently as you get closer to a target.Guiding wind plays a positional haptic that moves in the direction of the next objective.Difficulty can be adjusted at any point in the game.This lessens the need to detach those components during combat. Turning the Easy Loot option ON means that any external resource components that are still attached when a machine is killed are added to its loot inventory. Additionally, there is also a setting here to turn on/off the easy loot system which is the default for the Easy and Story difficulty modes. Custom difficulty allows the player to adjust damage levels that Aloy does and receives to/from enemies, giving more flexibility for the player to adjust the game difficulty as they please.Very Hard: A tough combat experience for those who really want a challenge.Hard: A more demanding combat experience throughout the journey.Normal: A difficulty level that balances the journey with a challenging combat experience.Easy: An accessible difficulty level for those who simply want to explore the world and story.Story: The Story difficulty setting eases combat, allowing you to focus on exploration and narrative.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |